![]() ![]() The major Bug regarding the Stash, I bought the Stash, stuffed it saved, gone back to Ep 1+2 for some loot, came back, and the Stash + all in it was gone. I will be very grateful.Ĭouldn't find any other means of contacting, so hope your still here and working on this really awesome Series!īut sadly I found a minor and experienced an more Mayor Bug regarding Ep.3.įirst of the not so big deal, when you sell Stackable Stuff from Episode 3 you only get the Minerals for 1 Copy of the Item no matter the Stacksize f.e.1 Medipack = 8 Mins refund, Stack of 2/3/4/5 = 8 Mins Refund. I was contacting directly to guys that posted reviews to get info about bugs they found and most are (hopefully) fixed by now, but if you happen to find any, please post it here, in this topic. I got many complains about bugs in the first reviews on. Please let me if you have such possibility.Ģ. I'm looking for someone who could publish my map (and mod) on NA servers. SoulFilcher - abilities and upgrades icon packsġ. ![]() #STARCRAFT 2 ARCADE GAME PROJECT HAVEN CLASSES SERIES#This is first episode from the series I'm planning to make. I hope you will find playing this map fun and entertaining as I did, when I spent hours in front of the editor. This kind of enemies usually have one or two special attacks that can kill or severely wound you and your friends. Besides of "real boss fights" you will find many elite enemies that can prove to be demanding foes. Make sure to come prepared, with a lot stimpacks and first aid kits. Only one real boss fight make it's cut into this episode, and I hope you will find it fun and challenging. Those kinds of fights are something that I personally most enjoy creating. I'm almost 100% sure that more of types will show up in the future. For now, I'm only tag them as "Mission" or "Boss" type. Missions can be different type and can have different completion conditions. There are three missions available in this episode. You can access them using HUB Terminal and selecting "Mission Board" button. Missions are the heart of gameplay in Mercs. Good choice for people who doesn't want to take much hits and prefer to strike their enemies from safe distance. His abilities are focused on single target damage for offensive, and mostly based on evasion for defense. Good choice for people who aren't so careful and often step into dangerous areas without much awareness. He rather take hits on himself than try dodge them. His abilites are mostly brute force ones. Abilities will be as powerful as the item you have for them. You will find them in the same place where you normally buy weapon and armor. In order to unlock specific ability you need to buy items from your class quatermaster. Those slots can be found at the bottom of your hero's equipements tab. Each class has four abilites slots: offensive, defensive, other, and special. They are prepared in order to suit the needs of each kind of player. After boarding the dropship and clicking button "Go to mission" you will find yourselves on a real mercs mission. When all players agree on which mission they want to play, you can head to the exit. I suggest choosing missions having acceptable level requirements (you can check them by clicking "View Description" button). You can select mission using HUB Terminal. You can save your hero there (to have your stats and items transferred to next episode, or just to make a break between missions).Īfter you become familiar with HUB, it is time to go on a mission. This is the big computer near the entrance. But most important thing is in HUB Terminal. You can refill your supplies here (stimpacks, first aid kits) and also buy new weapons and armor. After picking your hero, you are being thrown to this place, called Mercs HUB. Gameplay in Mercs is fairly straight forward. many elite enemies with special abilities.It is currently available on Arcade EU in RPG section. I want to present my new map called Mercenaries in Space. ![]()
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